It all began when I started up Photoshop at the age of 16 and taught myself to use it with online tutorials, designing my first website soon after (it was not very good). I continued designing websites for clients in my spare time whilst working at a couple of other jobs, before starting my first design job at Cubate, where I worked on mobile websites and apps, usually with an e-commerce focus.
A few years later I joined Monochrome, a design and development agency, as a senior designer, where I designed websites and web applications. Shortly after, I joined Givey, an online fundraising startup, as head of design, where I was responsible for the design of the whole platform, working locally with the CEO and remotely with the development team.
Since then, I've been a full-time freelancer, working with a range of different sized companies, startups, and agencies around the world, enabling them to better connect with their audiences.
I'm always working to improve, practising and refining my skills in my spare time, and keeping up to date with the latest developments and trends in the design world. When I'm not at the computer, I can usually be found sweating on a squash court, tinkling away on a piano, or being hauled around the world by my travel-crazed girlfriend.
Strategy, research, user definition, wireframing, visual design, prototyping, testing, the whole process.
Websites, apps, experiences - anything connected to the internet.
Websites and apps on the small screen - I've been designing these since the first iPhone.
Giving a face to a name with a logo, typography, colours, and brand guidelines.
Bringing static designs and concepts to life, using motion graphics to delight and engage users.
A blend of all of the above, transforming ideas and visions into live digital products.
I strive to make things that are as simple and clean as possible, using minimalist and functional design to make life easier for people. I ask a lot of questions, and use my natural powers of over-thinking to consider all types of user, journey, and detail.